Helldivers 2 – Devs Explain Nerfs, Reviews Tank, Player Backlash, and More!



In Today’s Helldivers 2 video I go over all the latest player backlash. The devs explain the recent weapon nerfs in a blog post, I go over my thoughts on the latest changes, and more!

═════════ Timestamps ════════
0:00 Intro
0:17 Internet Backlash
1:17 Dev Blog Response
2:11 Slugger Changes
3:13 Breaker Incendiary Nerf
5:19 Rant About Nerfs
9:04 Grenade Pistol
10:31 Crossbow
11:55 Commando Possible Changes
13:25 Guard Dog Buff
15:28 Barrages Changes
16:54 CEO Talks About Future
18:16 Conclusion

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══════════ Official Game Summary…

36 Comments

  1. I can understand that people complain about the changes. I mean, I'm a big fan of the breaker incen too, sure. But review bombing because of a single nerf will just take away all of its leverage.
    Like, sure, I don't mind people expressing their opinion. But saying the game is shit because of a single change seems a bit excessive to me, considering that review bombing is like the last measure one can take

  2. These nerfs were just the straw that broke the camels back. This sentiment has been brewing since the railgun nerf at the start.

  3. This kid f'd up bro. You can't give AH all the reasons the laser guard dog is better than the turret guard dog. Now they're going to nerf the laser guard dog to make the game experience better and more leveled. Now we'll have 2 useless guard dogs. Eventually, if content creators keep giving AH all the weapons that are good and why they're good we're all just going to be running around the map shootin nerf guns and getting wrecked the second we run out of stamina…

  4. Bruh, it's PvE game, just powercreep meta instead of nerfing everything usable. Dying light 2 fucking flopped because they started nerfing literally everything

  5. It shouldn't matter at which guns are used more than others in these types of games. If people like to use one gun, then let them use it! Who cares, there are people who are still going to use other weapons

  6. I don’t understand why they have to fuck about with the “balance” when the player base is enjoying the game. If the game is suffering bc of your “ balance” changes maybe it isn’t balance u are looking for .

  7. There DEFINITELY needs to have an enemy limit on the map, have the patrol spawn rates nerfed HARD for 9 and 10 difficulties, AND THEN stop patrol spawning when a bug breach or bot drop is called

  8. Wanna know whats wild.
    In the first game i only ever brought sentrys and mechs.
    Id use the trident (main hand) to kill chargers by shooting their butt. It is THE meta weapon in the first game. Zero nerfs as far as i know.

  9. Oh great. The grenade pistol got wrecked, because it was what I exclusively used to close bug holes. I had my actual grenades to deal with bugs and only used my secondary for one thing

  10. It's cool that on the steam charts that the big update made the peak go to 60k then immediately go to 20k and next peak was 40k barely a day later.

  11. STOP NERFING, JUST BUFF STUFF TO MATCH!!!!!!! Why is this such a ridiculously lost concept!!!!

  12. It is almost like they didn't learn anything from all the backlash they got.

  13. I wanted this game to succeed SO BAD. I fell in love. But it’s so pitiful that this game is in such a content starved state because they spent the first months ruining the game they made then having to fix the problems they made. This update was the decider for me. And unfortunately i can’t make myself play this game anymore

  14. Just feel like I need to say this because it seems like no one understands the devs intention with this game. The game is made to feel overwhelming. To have you experience the insanity of war and feel insignificant in its battles at points. You shouldn’t be fighting every fight especially when it gets out of hand. You should be falling back and running away a lot. That’s what the nerfs are for. To make it so you aren’t competent in your attack. To limit you is to let you truly experience the futility of war. Very frustrating listening to all of these people that just truly don’t understand this game.

  15. Are they trying to kill their game so they can shutdown and walk away with the money or something

  16. Sometimes I feel like maybe the issue is that they need to do something about chargers or bile titans. The bot front always feels fun (except when gunship enters the field) because each and EVERY bot, has some sort of weakness that is exploitable and doesn’t require ungodly giga penetration, 8 grenades. Or a few repeat weapons, and that also on that same regard, cant recall last time I killed a hulk, and in that same moment, watched the game hit me with “500 more hulks.” Which pop out of the ground in front of me with no viable counter to stop their entrance…

  17. I'm always surprised how bad devs are marketing their game. I mean, just cut the nerfs until a month into the new update. If everything goes the wrong way and they feel the need for a nerf, do it a month later and you got at least a very great start for the update.
    These nerfs are overshadowing the new update and they threw away their chance to bring hundreds of thousands of players back. Because if the internet was full of "WOW THIS IS SO FUN!", they would already have won, right?
    I'm against most of the nerfs because they seem irrelevant for a PvE game. Just buff the other weapons.
    But watching the impact on the brand and the product, just by being dumb, is fascinating.

  18. I don't play HD, but I feel for you guys… put it in a "real world" context… if the weapons are not essentially OP, the military industrial complex is going to create new OP weapons and versions of existing weapons. That's how war works – you have to have at some members of a squad coming in super heavy to devastate and clear working space for the mission actions and time to execute strategy. Otherwise it's SNAFU from the get-go and you aren't executing a plan anymore, just trying to survive and every man for himself. You deserve back all the power and more.

  19. I wanted to love the Tenderizer, I wanted to love the Adjuticator. They aren't doing enough on 10. Buff weaker weapons instead of nerfing the few weapons which actually are good. Nerfdivers 2…

  20. How stupid do you have to be as a game developer to nerf flame weapons right before releasing a new war bond that introduces a bunch of new flame weapons? This game and studio deserve to fail😢

  21. Everybody wants the ultimate unicorn slasher weapon but the game is not about that..

  22. I'm at my breaking point with this game. I can't stand these damn nerfs and am probably just gonna stop playing at this point.

  23. Honestly I gave up playing seriously this update all I do in 10 helldivers is run, stim and 380mm the map don’t even bother trying to kill the infinite number of enemies with the pathetic ammount of primary weapons/ support weapon ammo and damage output running simulator 2024

  24. Breaker incendiary was most used because it was a better for mobbing than the breaker or pray and spray… tell the true it was nerf so you buy the next war bond

  25. You'd think, in general practice, that in a war where you're vastly outnumbered and outgunned you'd want to equip your military with the latest and greatest weapon for every advantage possible 🤷‍♂️

  26. They can't help themselves just seems nerfs all the time. Who cares if people like to use certain weapons more than others why punish for that. Crazy people.😜

  27. Reducing the grenade pistol ammo is fixing something that wasn't broken. It's really allowed for a single player to focus on bug holes reliably while the rest of the team focuses on other things. Again, a weapon that has a good use and the screw it.

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