Monster Hunter Wilds – Official Mechanics Overview Trailer



Watch the new Monster Hunter Wilds trailer. Monster Hunter Wilds is the latest installment in the third-person action co-op hunting game franchise developed by Capcom. Check out the latest trailer detailing some of the game’s basic mechanics that players will engage with. From slinger functions, abilities while riding a Seikret, and more. Monster Hunter Wilds is launching in 2025 for PlayStation 5 (PS5), Xbox Series X|S, and PC (Steam).

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48 Comments

  1. Just a bit disappointed in 2024 this game still puts women in skirts with skin exposed in armors.

  2. Hmm kinda miss the less realism aproach of worlds here, but it seems to have some cool mechanics just realy hoping for a vibrant setting worlds was pretty.

    Biggist selling point for me though is chef Animation. Food is realy impostant in this franchise… litteraly was the thing that stopped me from forking money over for Rise…. Literally is the biggest deciding factor!

  3. Would love to see an option of adding blood when attacking a monster. Really adds the thrill of slaying the monster imo, this game is looking much more improved than world so far

  4. Their gonna need to make the starting weapons and armors better if they want me to buy a repeating storyline game.

  5. The way they just posted the same video as the official one changed the thumbnail and title and no body noticed

  6. LETS FREAKIN GO BRO!!! This is another MH game using the MH:world engine!!! but better! SHarpen your weapons and eat your steaming hot meals people, we got some new hunts on our hands!!

  7. Can't wait for them to start showing off weapons. I'm hoping for a new one. Fingers crossed it's a chainsaw.

  8. เพิ่มโหมด monster ล่าhunter ด้วย จะได้ตื่นเต้นเร้าใจ ยิ่งๆขึ้น

  9. I’m infinitely disappointed that after palico and palamute, it’s not named palisaur/palichick/pal-(insert name)

  10. This is why there is "in between MH game (e.i. Rise etc..)" between the mainline games. These two branches compliment each other. Glad to see they implemented Rise's mount system and roughly the "weapon swap" (skill switch in Rise).

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