NEW XENOBLADE X DEFINITIVE EDITION TRAILER REACTION!



UNCONTROLLABLE???

Trailer:

Hello everyone I am Jmulls of Jmulls Gaming and welcome to my little corner of the internet!

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In today’s video, I react to the latest trailer for Xenoblade Chronicles X Definitive Edition!

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36 Comments

  1. I really hope we don't have required story characters this time.Then I can use more than two characters

  2. Bubble … the location at the end looks like its within a barrier … so its probably hidden throughout the original plot and only gets accessible after it.
    This game will most likely not have a seperated post game , game. And will continue directly from the main games ending … i say that because i saw in another trailer on the homepage that characters can reach beyond level 60 now.

  3. I’m so excited for my birthday! I’ve never gotten to play it so the fact it comes out on my birthday is perfect.

  4. Character health info has ALWAYS been on the top left of the screen, that's been constant since Xenoblade 1 OG. It's just, that in OG X, it so small it's easy to lose. Final Fantasy tends to put it's character health on the bottom right, something that FF16 broke away from, so your brain might be mixing up games.

  5. Unless I'm playing Nier around then, I'll probably drop every other game I'm playing to play this one.

    I only recently (like, less than a week ago) beat the XCX story, and I'm now even more hyped for it. I'm used to the combat and memorized the overdrive stuff, so I wonder if we can eventually turn off that part of the HUD. Those color combinations will definitely help new players.

    You can see many of the new characters on the Japanese website if you don't know. It also has a video on character customizations.

  6. the black knight can still be logos related ig. not MALOS malos, of course, but hair color isn't relevant, just look at pyra/mythra/pneuma. or maybe it is, look at Alvis/A/Alpha…

  7. Ah, no, overdrive always had color combos like that. They just never really told you about them on the screen.

  8. The pilot girl with the helmet is new and the doll/skell she's piloting is new as well

  9. Also you can see in an other shot where the new area exactly is (i dont want to spoil it). I hope there will be more than one new area

  10. the Character with the Mask is new (at well as the transformin flying Skell). ALso they cut a boss in base Game and you could fight against it in an online Mission. They added a new cutscene (These masked monster-twins in oblivia ) as well as a new character there (so i would say at least to new, maybe playable characters).

  11. 8:06 Communicating Overdrive requirements only through colors is probably a miss. I can see colors just fine, but that's lost on people who have trouble seeing the same colors. Hopefully, there's some settings to adjust.

  12. The new Skell was seen in the artbook, and there is even a new Qlurian character, a race that was meant to have a bigger role, but it got cut, so they brought it back

  13. When they say your alive does that mean Hero is alive and is he either gonna join us or be a character that acts like a Hero but instead be a villain.
    My guess it's Hero since 1 of them said your live in shock like even she knew him.

  14. In the skell at the expansion part of the trailer, I see a little smidge of ouroboros in the skell.

  15. From what I've been seeing, it seems like a LOT of the new stuff is being reworked from the original's cut content.

    This is making me want to squee so much but I dont want to lose my voice again lmao

    EDIT: This character iirc is actually an example of said cut content being reworked into Definitive Edition. I remember seeing her Skell in the Art of Mira book. Also I thiiiiiiink she's voiced here by Erica Lindbeck? Sounds like an in-between of her Futaba and Captain Marvel voices.

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